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Starbase orion 2
Starbase orion 2





starbase orion 2 starbase orion 2

The Galaxy View - As Seen on an iPod Touch A lofty goal! So how well does it reach it? This review will take an in-depth look at the game, where it is successful – and most importantly why gamers, including boardgamers, should take a good look at Starbase Orion. Starbase Orion, by its own admission, is an iOS 4X game intended to be a spiritual offspring of Master of Orion II, AND designed to be imminently playable in multiplayer formats. Each game draws its criticisms too much or not enough emphasis on combat lack of diplomacy or other non-military mechanisms too much (or too little) micromanagement. While a great many games have been developed and released to varying levels of success, an undercurrent among fans is that there hasn’t been a title that quite got the right mix of elements. For decades, designers and developers have been chasing the dream of making the “next” Master of Orion game – and there has been no shortage of valiant attempts.

starbase orion 2

MoO2 struck a fantastic balance between complexity, level of detail (or micromanagement), meaningful player choice, and strategic diversity. Fans of the genre hold Master of Orion II, a game from 1996, in exceedingly high regard and rightfully so. The 4X space game genre – eXplore, eXpand, eXploit, and eXterminate for those scratching their heads – has in many ways been a problematic genre. I hope you enjoy Oliver's look at the game. With Starbase Orion it has been over a year since our initial review and the game has been updated many many times and so it seemed justified. Note from Brad: Re-reviews are not something we commonly do.







Starbase orion 2